Page 55 - guida clil4
P. 55

LESSON  3














               (timing about 3,30 hours)

 Teaching procedure/                    Language identification              Teaching aids and
 Learning objectives  Timing  Interaction
 Activities                              (Lexis and structures)           learning materials used



              Whole class        Teacher “Children, would you like to     • Playground or school
                                 play The enigmatic stones game?            gym
                                 We are going to play the game in the     • Activity 3: The
                                 gym or in the playground because we        enigmatic stones,
                                 need a large indoor or outdoor space.      made up of:
                                 I’ll explain the game to you.              - 15 oval Word Cards
                                 We can use two ropes as a boundary         (page 118)
                                 to build the riverbanks.                   - 15 rectangular
                                 These 15 hoops act as stones placed in     Definition Cards
                                 the river to allow you to cross it.        (page 119)
                                 Inside each hoop you will find a           - 12 Language Cards
                                 Definition Card , which has got a          (page 120)
                                 rectangular shape.                       • White cardboard and
                                 The child who starts the game has          glue sticks
                                 to turn the card over, to read the       • Two skipping ropes
                                 definition and to guess the word         • 15 hoops
                                 related to it.
                                 Then the child can start crossing the
                                 river, stepping on the next stone/hoop.
                                 There, he has to turn the Word Card
                                 over and check if he has guessed the
                                 word related to the previous definition.
                                 If so, he gets the Word Card and goes
                                 on reading the next Definition Card.
                                 If he doesn’t guess the word, he
                                 loses his card/s and sinks in the river...
                                 where crocodiles will eat him up!
                                 The child who reaches the opposite
                                 riverbank and gets all the Word Cards,
                                 wins the game.”







                                                   La Lesson 3 (Lesson Plan e materiali) prosegue
                                               da pagina 106 a pagina 131 sul sito www.gaiaedizioni.it
                                                    ed è scaricabile inserendo il medesimo codice
                                                                                              segue
                                                   utilizzato per il libro di testo in versione digitale.
                                                                                                            105
   50   51   52   53   54   55   56   57   58   59   60